2009-09-04

Chapter 33: Threads: Further Details

This chapter provides further details on various aspects of POSIX threads. We discuss the interaction of threads with aspects of the traditional Unix API; in particular, signals and the process control primitives (fork(), exec(), and _exit()). We also provide an overview of the two POSIX threads implementations available on Linux--LinuxThreads and NPTL--and discuss where each of these implementations deviates from the SUSv3 specification of Pthreads.

33 Threads: Further Details
33.1 Thread Stacks
33.2 Threads and Signals
        33.2.1 How the Unix Signal Model Maps to Threads
        33.2.2 Manipulating the Thread Signal Mask
        33.2.3 Sending a Signal to a Thread
        33.2.4 Dealing with Asynchronous Signals Sanely
33.3 Threads and Process Control
33.4 Thread Implementation Models
33.5 Linux Implementations of POSIX Threads
        33.5.1 LinuxThreads
        33.5.2 NPTL
        33.5.3 Which Threading Implementation?
33.6 Advanced Features of the Pthreads API
33.7 Summary
33.8 Exercises

2009-09-03

Chapter 32: Threads: Thread Cancellation

Typically, multiple threads execute in parallel, with each thread performing its task until it decides to terminate by calling pthread_exit() or returning from the thread’s start function.

Sometimes, it can be useful to cancel a thread; that is, to send it a request asking it to terminate now. This could be useful, for example, if a group of threads is performing a calculation, and one thread detects an error condition that requires the other threads to terminate. Alternatively, a GUI-driven application may provide a cancel button to allow the user to terminate a task that is being performed by a thread in the background; in this case, the main thread (controlling the GUI) needs to tell the background thread to terminate.

In this chapter, we describe the POSIX threads cancellation mechanism.

32 Threads: Thread Cancellation
32.1 Canceling a Thread
32.2 Cancellation State and Type
32.3 Cancellation Points
32.4 Testing for Thread Cancellation
32.5 Cleanup Handlers
32.6 Asynchronous Cancelability
32.7 Summary
32.8 Exercises

2009-09-02

Chapter 31: Threads: Thread Safety and Per-thread Storage

This chapter continues the discussion of the POSIX threads API. It covers thread-safe functions and one-time initialization. We also discuss how to use thread-specific data or thread-local storage to make an existing function thread-safe without changing the function's interface.

31 Threads: Thread Safety and Per-thread Storage
31.1 Thread Safety (and Reentrancy Revisited)
31.2 One-time Initialization
31.3 Thread-specific Data
        31.3.1 Thread-specific Data from the Library Function’s Perspective
        31.3.2 Overview of the Thread-specific Data API
        31.3.3 Details of the Thread-specific Data API
        31.3.4 Employing the Thread-specific Data API
        31.3.5 Thread-specific Data Implementation Limits
31.4 Thread-local Storage
31.5 Summary
31.6 Exercises

2009-09-01

Chapter 30: Threads: Thread Synchronization

In this chapter, we describe two tools that threads can use to synchronize their actions: mutexes and condition variables. Mutexes allow threads to synchronize their use of a shared resource, so that, for example, one thread doesn't try to access a shared variable at the same time as another thread is modifying it. Condition variables perform a complementary task: They allow threads to inform each other that a shared variable (or other shared resource) has changed state.

30 Threads: Thread Synchronization
30.1 Protecting Accesses to Shared Variables: Mutexes
        30.1.1 Statically Allocated Mutexes
        30.1.2 Locking and Unlocking a Mutex
        30.1.3 Performance of Mutexes
        30.1.4 Mutex Deadlocks
        30.1.5 Dynamically Initializing a Mutex
        30.1.6 Mutex Attributes
        30.1.7 Mutex Types
30.2 Signaling Changes of State: Condition Variables
        30.2.1 Statically Allocated Condition Variables
        30.2.2 Signaling and Waiting on Condition Variables
        30.2.3 Testing a Condition Variable’s Predicate
        30.2.4 Example Program: Joining Any Terminated Thread
        30.2.5 Dynamically Allocated Condition Variables
30.3 Summary
30.4 Exercises

Chapters 38, 39, and 40 are in copyedit

Chapter 37 came back from coyedit. Chapters 38, 39, and 40 are now in copyedit.

2009-08-31

Chapter 29: Threads: Introduction

In this and the next few chapters, we describe POSIX threads, often known as Pthreads. We won't attempt to cover the entire Pthreads API, since it is rather large. Various sources of further information about threads are listed at the end of this chapter.

These chapters mainly describe the standard behavior specified for the Pthreads API. In Section 33.5, we discuss those points where the two main Linux threading implementations--LinuxThreads and Native POSIX Threads Library (NPTL)--deviate from the standard.

In this chapter, we provide an overview of the operation of threads, and then look at how threads are created and how they terminate. We conclude with a discussion of some factors that may influence the choice of a multithreaded approach versus a multiprocess approach when designing an application.

29 Threads: Introduction
29.1 Overview
29.2 Background Details of the Pthreads API
29.3 Thread Creation
29.4 Thread Termination
29.5 Thread IDs
29.6 Joining with a Terminated Thread: pthread_join()
29.7 Detaching a Thread: pthread_detach()
29.8 Thread Attributes
29.9 Threads Versus Processes
29.10 Summary
29.11 Exercises

2009-08-29

Chapter 28: Process Creation and Program Execution in More Detail

This chapter extends the material presented in Chapters 24 to 27 by covering a variety of topics related to process creation and program execution. We describe process accounting, a kernel feature that writes an accounting record about each process on the system as it terminates. We then look at the Linux-specific clone() system call, which is the low-level API that is used to create threads on Linux. We follow this with some comparisons of the performance of fork(), vfork(), and clone(). We conclude with a summary of the effects of fork() and exec() on the attributes of a process.

28 Process Creation and Program Execution in More Detail
28.1 Process Accounting
28.2 The clone() System Call
        28.2.1 The clone() flags Argument
        28.2.2 Extensions to waitpid() for Cloned Children
28.3 Speed of Process Creation
28.4 Effect of exec() and fork() on Process Attributes
28.5 Summary
28.6 Exercises

2009-08-28

Chapter 37 is in copyedit

Chapter 34 already came back from copyedit, and Chapters 35 and 36 also went to copyedit and came back already. Now Chapter 37 is in copyedit.

Chapter 27: Program Execution

This chapter follows from our discussion of process creation and termination in the previous chapters. We now look at how a process can use the execve() system call to replace the program that it is running by a completely new program. We then show how to implement the system() function, which allows its caller to execute an arbitrary shell command.

27 Program Execution
27.1 Executing a New Program: execve()
27.2 The exec() Library Functions
        27.2.1 The PATH Environment Variable
        27.2.2 Specifying Program Arguments As a List
        27.2.3 Passing the Caller's Environment to the New Program
        27.2.4 Executing a File Referred to by a Descriptor: fexecve()
27.3 Interpreter Scripts
27.4 File Descriptors and exec()
27.5 Signals and exec()
27.6 Executing a Shell Command: system()
27.7 Implementing system()
27.8 Summary
27.9 Exercises

2009-08-27

Chapter 26: Monitoring Child Processes

In many application designs, a parent process needs to know when one of its child processes changes state--when the child terminates or is stopped by a signal. This chapter describes two techniques used in monitoring child processes: the wait() system call (and its variants) and the use of the SIGCHLD signal.

26 Monitoring Child Processes
26.1 Waiting on a Child Process
        26.1.1 The wait() System Call
        26.1.2 The waitpid() System Call
        26.1.3 The Wait Status Value
        26.1.4 Process Termination from a Signal Handler
        26.1.5 The waitid() System Call
        26.1.6 The wait3() and wait4() System Calls
26.2 Orphans and Zombies
26.3 The SIGCHLD Signal
        26.3.1 Establishing a Handler for SIGCHLD
        26.3.2 Delivery of SIGCHLD for Stopped Children
        26.3.3 Ignoring Dead Child Processes
26.4 Summary
26.5 Exercises

2009-08-26

Chapter 25: Process Termination

This chapter describes what happens when a process terminates. We begin by describing the use of exit() and _exit() to terminate a process. We discuss the use of exit handlers to automatically perform cleanups when a process calls exit(). We also consider some interactions between fork(), stdio buffers, and exit().

25 Process Termination
25.1 Terminating a Process: _exit() and exit()
25.2 Details of Process Termination
25.3 Exit Handlers
25.4 Interactions Between fork(), stdio Buffers, and _exit()
25.5 Summary
25.6 Exercises

2009-08-25

Chapter 24: Process Creation

In this and the next three chapters, we look at how a process is created and terminates, and how a process can execute a new program. This chapter covers process creation. However, before diving into that subject, we present a short overview of the main system calls covered in these four chapters.

24 Process Creation
24.1 Overview of fork(), exit(), wait(), and execve()
24.2 Creating a New Process: fork()
        24.2.1 File Sharing Between Parent and Child
        24.2.2 Memory Semantics of fork()
24.3 The vfork() System Call
24.4 Race Conditions after fork()
24.5 Avoiding Race Conditions by Synchronizing with Signals
24.6 Summary
24.7 Exercises